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Foley artists bring a human touch to moviemaking even with rise of AI

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The artist of Foley Gary Hecker recreates sounds (in this case, galloping horses) on the stage of Foley Sound in Todd-Ao Studios in Santa Monica, California, July 3, 2012.

Don Kelsen | Los Angeles Times | Getty images

In a small study hidden within the Sony Lot of images, Gary Hecker makes art with sound.

His canvases are some of Hollywood’s largest box office successes, from the “Justice League” of Zack Snyder and the time of Quentin Tarantino in Hollywood ” Disney and Marvel’s Spider-Man’s films and the “Master and Commander” Winner of the Academy Award.

Hecker is a Foley artist, the teacher in charge of elaborating the daily sound effects that occur in a scene: chirriant doors, Sweing layers, the slap of leather reins and even the “thwip” of the Spider-Man straps.

“Foley is a key element in this magic trick that we convince the audience to create in the film they are watching,” said Rodger Pardee, professor at Loyola Marymount University. “Foley is not for explosions or reaction engines. It is for the steps of someone who runs through a forest or climbing in rock, or the swish of the layer of a superhero, that kind of thing. Foley gives you the details. It is the texture of the sound that anchor the sound mixture.”

As Hollywood is dealing with the unbridled growth of artificial intelligence capacities, and how, or if, they should be used, Foley artists remain an unconditional and deeply human part of the movements manufacturing process.

The performative nature of the ship makes it difficult for studies to use AI to coincide with the ability of artists. However, there are few people who work full time as Foley artists, and there It is currently not a university program for Foley. Those who wish to enter the field have to obtain learning with veterans from the industry already established.

The art of making noise

A disorderly collection of kitchen items used in the Foley stage in Sony Pictures Studios.

Sarah Whitten | CNBC

Created by Jack Foley at the end of the 1920s, the sound technique that became his namesake arose in Hollywood when the industry went from mute movies to “Talkies”. The early recording team could not capture the environmental dialogue and noise, so the sounds had to be added after the film was filmed.

Foley discovered that performing live sound effects and synchronized with the finished product created a more authentic sound landscape and helped keep the public immersed in the film.

Today’s artists still use many of the same techniques that were used almost 100 years ago.

“We make the movie from top to bottom,” said Hecker. “Anything that moves on that screen, we provide a sound.”

More than 50 pairs of shoes are aligned on shelves in Hecker Studio. Some are resistant and produce thick rays, while others create the strong and sharp class of high heels. There are even a set of spurs designed by a blacksmith in the nineteenth century that Hecker used in the “unqueado” of Tarantino.

“Foley’s true art is to dominate sound,” said Hecker. “I am a type of 200 pounds, so if I am doing Arnold Schwarzenegger, I have to dig deeply, but I am doing a little geisha of ‘Memoirs of a Geisha,’ a 90 -pound girl in those small wooden shoes, I have to match that performance.”

Its sound laboratory has an improvised kitchen area full of cups, bottles, bowls, noises and sprinkling bottles of different sizes and materials. Bins of rakes, blades and mops in abundance stand next to a pile of rocks, and in the corner there is a very worn -updated shell.

It even has a stash of swords, weapons, shields, armor and chains, as well as a specially built metal tower to create unique and rich metal sounds.

The floor has a collection of Foley wells (wood, concrete, stone, gravel areas, the doors have a variety of handles, locks and chains, the cabinets are full of a collection of jackets so that Hecker can find the sound of the proper zipper and, of course, there are some coconut shells.

The Hecker accessories collection is more than 45 years in creation. He began his learning in “Star Wars: The Empire Strikes Back” and has more than 400 movie titles under his credit, including “The Running Man”, “Three Friends”, “The excellent adventure of Bill & Ted”, “Home Alone” and “300”.

‘Anything to get a sound’

A human touch

When it comes to Foley Sound, Hecker and Gross they are not too worried about the AI ​​programs that take their work.

“The actions of the actors, between movement and detail, AI cannot do that,” said Hecker. “And an artist expresses himself acting and doing these things, you know, with a light touch, a hard hand, emotion, that kind of things that I do not believe that AI can reproduce.”

Pardee de Loyola Marymount said that companies are already working on software programs to try to create Foley Sound, but “the results lack these very subtle and specific variations.”

Independent studies and productions can opt for these programs in the future, but PARDEE does not expect the main studies to do the same.

Where Hecker and Gross See Trouble is in the small number of films releases that come out of Hollywood.

“Usually, we try to work in 10 to 11, but the industry is definitely changing,” said Hecker. “They are making less movies right now.”

Part of the decline comes from the production restrictions of the era of pandemic and labor attacks, but also the fusion of prominent Hollywood studies. Executives have also become more aware of the budget, thinning the amount of characteristics outside the typical rates of the great success franchise.

And the transmission will not collect the slack. Hecker pointed out that the transmission content does not have the same sound budget as films and, therefore, creators often resort to smaller foley houses.

Meanwhile, Hecker, who has obtained the nickname of “Wrecker”, is known for putting his human body at stake for Foley.

“I would do anything to get a sound,” he said. “If a guy crashes against a door, against a car, he must physically put the same intensity you see on the screen. If you don’t do it, it will simply sound good.”

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