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Full InZoi Donuts List And What They Do

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While Inzoi does it many Things that do not do it, some aspects of the new Sim of Krafton’s early life are very similar to the characteristics that we have seen the Sims 4. One of these is the system of ambitions of Inzoi, which is essentially identical to the aspirations of the Sims. You choose an ambition, such as becoming an expert artist, and then you will have to complete a series of related tasks that grant a currency that will allow you to buy updates. But while these systems look The same, in execution they actually work in a very different way. This is what you should know about Donuts and Hoe de Inzoi to get more of them.

Donuts de Inzoi explained

If lately it has spent time with the Sims 4, the ambitions of Inzoi will be very familiar. When you create your zois, choose an ambition for each of them, and each ambition includes three waves of tasks. If you choose the ambition of the professional musician, you will begin by buying an instrument and touching it three times; Wave two requires that you touch the battery ten times and touch any instrument while you feel sentimental; And Wave Three requires that you maximize the ability of your instrument (all instruments fall under this ability) and play the guitar 20 times.

Each wave of tasks that Nyancoins will be granted, with each successive wave of tasks that give more than the previous wave. And then you will spend those Nyancoins on Donas, which you can buy in the “MEW” Menu on your Zoi card. But these are not just donuts: these donuts come with a timed fan.

There are a lot of different donuts with many different benefits. There is one that allows you to know everything about anyone who knows in the next hour. There are donuts that will prevent one of your needs from running out for a whole day. And there are donuts that will increase their skills profits for a day too. However, unlike the aspiration rewards in the Sims, all the increases you will receive from donuts are temporary, so there is no way of, for example, permanently free yourself from the need for sleeping as some dystopian military experiment.

Buying donuts can make your zo's life much easier.
Buying donuts can make your zo’s life much easier.

The most useful donuts can be the ones that drive you with an emotion: it is much more difficult to complete your ambitions without them. For example, the musical ambition requires that you touch music when it is sentimental, and there is a donut that will make you sentimental for six hours. Without the donut, you may simply have to wait until you get the emotion you naturally need, and that may never happen when you really need it. Fortunately, the donuts of emotion are the cheapest available, with only 30 nyancoins each.

Ambitions are not the only way to obtain Nyancoins, although they are, with much, the faster method because they reward quite a lot if the three stages of an ambition really end. But you can also gain small quantities through more mundane methods, when completing the wishes of their zoi (these are random impulses such as “I want to catch a fish and eat it”), and completing their work goals in their work.

Inzoi donut list

While you can extract the donor list that you can buy at any time, information about tools often leave aside the key details, such as how long the effects of the donut will last, or even that they are temporary. Fortunately for you, you are in the right place to get more information, because you will find the complete donor list, as well as more detailed descriptions of what you do what you will get from Inzoi before buying one, together with the price you will pay in Nyancoins for them. If the effect is timed, the timer begins at the moment he buys the donut.

Donuts that fill a necessity meter

  • Dona that fills the dream – 80
  • Donut of hunger fill – 10
  • Bathroom filling donut – 10
  • Energy filling donut – 50
  • Hygiene filling donut – 10
  • Donut of fun of fun – 20
  • Social Fill Donut – 30
  • Dona that fills the recognition – 20

Donuts add +5 to any emotional state for 6 hours

  • Concentration donut – 30
  • Curiosity Donut – 30
  • Trust donut – 30
  • Donut of excitement – 30
  • AFLUTTER DONUT – 30
  • Fun donut – 30
  • Donut Quiet – 30
  • Donut of feeling – 30

Donuts add +30 to any emotional state for 12 hours

  • Maximum concentration donut – 60
  • Max Curiosity Donut – 60
  • DONUT MAX CONFIDENCE – 60
  • Donut Max Excitement – 60
  • Max Aflutter Donut – 60
  • Max Donut of Attractions – 60
  • Max Calm Donut – 60
  • Maximum feeling donut – 60
  • Donut of boredom Max – 60
  • Max Lethargy Donut – 60
  • Max Sadness Donut – 60
  • Maxcomfortherfort Donut – 60
  • Maximum nervous donut – 60
  • Max – 60 shame donut
  • DONUT MAX MOTHERSE – 60
  • Donut Max Willing – 60
  • Donut Max Surprise – 60

Donutas that cause individual need meters to exhaust 1/5 of the normal rate for two days

  • SLEEP SLEEP DONA – 300
  • Slow and slow hunger donut – 100
  • Slow and slow bath donut – 100
  • Slow and slow energy donut – 200
  • Slow hygiene donut – 150
  • Slow and slow fun donut – 150
  • Slow and slow social donut – 200
  • Slow and slow recognition donut – 150

Donuts that prevent individual needle from being exhausted for a day

  • Durable sleep donut – 600
  • Durable hunger donut – 120
  • Durable bath donut – 120
  • Durable energy donut – 400
  • Durable hygiene donut – 120
  • Durable fun donut – 200
  • Durable Social Donut – 300
  • Durable recognition donut – 200

Donuts that completely empty an indicator of individual necessity

  • Hunger drainage donut – 50
  • Hygiene drainage donut – 50
  • Sleep drainage donut – 50
  • Bath drainage donut – 50
  • Fun drain donut – 50
  • Social drainage donut – 50
  • Recognition drainage donut – 50
  • Energy drainage donut – 50

Increase individual skills profits by 30% for one day

  • Kitchen Donut – 100
  • Cafeteria Donut – 100
  • Gardening Donut – 100
  • Art Donut – 100
  • Donas programming – 100
  • Critical Thought Donut – 100
  • Instrument donut – 100
  • Media Production Donut – 100

Other donuts

  • Gazing Glaze Donut: Learn everything about any zoi with which you speak for an hour – 200
  • Calm donut: Eliminate all emotions – 400
  • Donut Beat Beat: Eliminates all positive emotions – 200
  • Optimistic Donut: Eliminates all negative emotions – 200
  • Grow -Grow’s skill donut: Increase all skill gains in 3 times for one day – 1000
  • Donut Neutral: Restoa your karma – 100
  • Diabolic Donut: Make your karma terrible – 100
  • Donut cold -proof: grants cold weather immunity (no given time limit) – 100
  • Donut Heat proof: It grants immunity from the warm climate (no given time limit) – 100
  • Donut of Criminal Master: It allows you to commit crimes freely without going to jail (no given time limit) – 500
  • Lucky Donut: Increase fishing rewards, treasure search, claw machines and lotteries (no time limit) – 200
  • Immunity donut: Become immune to colds and allergies (no given time limit) – 100

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