Although previous reports have indicated that the rumored PlayStation 6 portable may execute PS5 games, although in lower resolutions, a new rumor indicates that compatibility could go beyond what we think. In a publication in the Neogof forums, Kepler, known for having correctly leaked the fact that the PS5 Pro uses the functions of RDNA 4 in September, has published that the portable PS6 has compatibility with the PS5 in terms of the shades of the shador that are used.
Theoretically, this would mean that developers really do not have to do much for their game to run on the rumored console. Rather, the game will be executed only well, since it does not need any additional compilation thanks to the shade binaries are compatible. On the other hand, Kepler observes that, if left alone, the performance of the game in the console may not be ideal. Rather, developers will probably have to do some work to optimize their games to run on the portable PS6 at painting without problems.
This is linked to previous reports, which indicated that the rumored console will execute a SOC made of the 3 Nm node, and will be able to use up to 15 watts of power. Although it is not high performance by any section, the efficiencies in modern chips manufacture that the SOC should be quite capable. According to Kepler, the power of the theorized hand game system will sit somewhere between a PS5 and a series of Xbox S.
This also means that the socate used for the portable PS6 will be different from what we see in the main console. According to the report, the portable console chip was specifically designed to function at low voltages.
Although Sony is far from adequate confirmation of a new generation of PlayStation consoles in process, a company statement in 2022 indicated that the console could be launched some time after 2027. The statement, made during the acquisition of Microsoft of Activision Blizzard, also included the companies at the time of not obtaining calls from calls to its platform in the light of the acquisition.
Going through history, Sony until the launch of the PS4, Sony had followed a 5 -year console cycle from the original playstation to the launch of the PS3. The PS4, however, was launched in 2013, immediately reaching the generation of consoles longest of time: 8 years. This has been the standard that Sony has been following since then, since the PS5 left around 8 years after the PS4.
If the rumors that Sony works in a hand game system to accompany the launch of the PS6 domestic console end up being true, the company would return to the hand -game market after having passed more than a decade of it in the light of the commercial failure of PlayStation Vita. Sony would like to prefer to emulate the success of the Portable PlayStation in that regard, especially in the light of the hard competition of the PC for hand games such as the steam cover and the Allied of Asus Rog, as well as other consoles such as Nintendo Switch 2, as well as whatever Microsoft is working.