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Tempest Rising – Everything You Need to Know

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THough The real -time strategy genre is not close to being in the type so that it once used to be, fans fortunately still have some solid offers to choose from, and occasionally, something new and interesting generally tends to appear. Of course, in the absence of AAA studies, indies and smaller teams have had to fill the void, and with the next Tempest Rising, Slipgate Ironworks and Games 2B, and 3D Realms and Knights Peak publishers seek to do so. With the launch of the game now around the corner, here, we will cover some fundamental details that you should know about it and what will bring to the table.

History and environment

Tempest Rising – Everything You Need to Know

Tempest Rising It develops in an alternative history history where the Cuban missile crisis was in a drastically different direction, causing World War II and leaving chaos in its path. Thirty -four years later, the huge parts of the planet devastated by the war are strongly irradiated, although luckily, these areas are also where the newly emerged, mysterious energy source type plant known as Tempest. As expected, Tempest is very coveted by the factions at war, which are locked in conflict as a result.

Inspired by the command and conquer

In case I was not very clear for now, yes, Tempest Rising is strongly inspired by Command and conquer, To the extent that its developers have described it directly as a spiritual successor. From its surroundings devastated by war and the narrative premise in its nucleus to other game details and narratives (in which we will get a little), the game carries its Command and conquer Influences with enough pride in your manga. What is more? Tempest Rising’s Music is also being composed of Frank Klepacki, better known by Command and conquer.

Campaigns

As expected of a real -time strategy game that claims to be inspired by Command and conquer, Temptest Rising It will have two campaigns. Two factions, as we play, will be in the heart of the history of the game, and each of the two campaigns of the game will see you play as different.

Campaign duration

Tempest Rising

For the appearance Tempest Rising He will take care of the offers of a single player quite substantial, with each campaign established as eleven missions long, and the scenes interspersed at all times. It remains to be seen the execution time of each campaign, but speaking in an interview with Gameshedge, the play designer Brandon Casteel promised “Fornidas” missions with “a lot of play time for mission.” The missions will also be varied, and not all follow the same structure, according to Casteel.

Multiplayer

There is no RT (especially one inspired Command and conquer) is complete without a complete set of multiplayer offers, and indeed, Tempest Rising You will have many ways on offer. It has been confirmed that, in addition to multiplayer skirmishes, personalized matches and classified multiplayer matches will also be available.

Factions

Two factions will be in the heart of Tempest Rising’s History with the Tempest dynasty and the global defense force, each starring its own campaign. Meanwhile, in multiplayer mode, players will also have a third faction to play as in the form of the VTI, an ancient and technologically advanced alien breed. Each faction will bring its own unique list of units, systems and styles. The Veti, however, will not be available at the launch. It is currently not known exactly when the third faction will be available.

Global Defense Force

Tempest Rising

In what remains of the world in Tempest Rising’s Universe, the Global Defense Force (or GDF) is the largest army on the planet. A coalition of the military of the United States, Canada and the nations of Western Europe, the GDF specializes in technological advances, scientific research, space exploration, surveillance and intelligence war. In the game, the GDF will prioritize the precision offensive and high mobility, although heavy weapons will also be an option if necessary.

Tempest dynasty

Where much of the western half of the Earth formed the GDF after World War II, several nations from Eastern Europe and Asia joined to become the Tempest dynasty. With the ancient nations of the dynasty man having suffered a strong irradiation, he also meets large amounts of storm inside his borders, which is now very advantageous. Armed with Tempest, at stake, the faction can use high energy systems, units and buildings for its advantage.

Specialists

As expected, each faction in Tempest Rising It will also have its own list of exclusive units and of greater power promoting unique skills. The GDF, for example, will have the murderer of Drones Basque Comandante Delgado, the medical captain Riot Dylan Tremblay, the captain of the communications officer Ed Hayes and the captain of Sniper Bronagh Crean. The Tempest dynasty, on the other hand, will have, among others, the physicist Dr. Aigul Yusupova, the sergeant Machinist Srdjan Radojević, the Anti-Vehicle sniper Bataar Nergüi and the combat support specialist Mykyta Moroz.

Support for powers

Each faction in Tempest Rising It will also have its own set of support powers, which will allegedly work not very different from how super weapons did in Command and conquer Games. The support powers of the GDF will allow you to unleash air attacks, deploy carriers of troops loaded with peace maintenance forces, use communication intermediaries and more. On the other hand, the support powers of the Tempest dynasty will allow you to shoot Extremely volatile storm storm missiles, seed battlefields with dangerous mines, deliver automated nursing capsules on the battlefield and more.

Specialized missions

Tempest Rising

Similar to command missions in Command and conquer Games, Tempest Rising’s Campaigns will also have missions in which players will play only as a specialized unit. It is unknown how many of these we can expect, but speaking in Gameshedge interview mentioned above, the main designer of Brandon Casteel games confirmed that the missions only for specialists will be presented.

No naval battles

Naval battles were often a large part of the game loop in Command and conquer titles, but this is an area where Tempest Rising It deviates from its greatest inspiration. Speaking with Gameshedge, Casteel explained that the complexity that the naval game would have added to the experience led to the developers’ decision not to have it in the game. It remains to be seen whether or not it will be added at some point in the future.

“Naval as a Gestalt concept presents a tremendous amount of complexity for a game,” said Casteel. “You should worry about what happens on the coast, how aerial units and terrestrial units are related to naval units; you will have to find much more complex maps design challenges, and the number of units that you can also produce by air and earth will decrease. I feel that it is complicated enough to worry about the basic concepts of a right of RTS, and we will have made us ours It is complex of true is navigation.

System requirements

Tempest Rising

Recommended system requirements for Tempest Rising However, it has not yet been revealed, its minimum requirements are available and, fortunately, they are not terribly demanding. To be able to execute the game, you will need at least one i5-7400 or an Ryzen 5 1600, along with a GEFORCE GTX 1060 3 or an RX 580 Radeon, and approximately 30 GB of free storage space.


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